2016 HOLIDAY GIFT GUIDE – Puzzlets Hands-on STEAM Learning Game System

This post is in partnership with Puzzlets. Please note that, as always, any personal opinions reflected in this post are my own.

2016 Mom Knows It All HOLIDAY GIFT GUIDE - Puzzlets Hands-on STEAM Learning Game System

GIFT IDEA: Puzzlets Hands-on STEAM Learning Game System

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In recent years there has been an increased focus on STEM learning, which stands for Science, Technology, Engineering, and Math. This is a good thing, as these topics are very important. But what about creativity, which is also important? STEM can actually be expanded to become STEAM, as it has with Puzzlets, an innovative new hands-on learning system that is also a game.

Puzzlets is designed for players aged 6+. Children aged 4-5 best experience Puzzlets while playing together an older child or adult. The game encourages a child to think like a programmer while expressing design creativity, all with the goal of solving real-world problems. Puzzlets aligns with Common Core State Standards and International Society for Technology in Education (ISTE) Standards, and has won awards from Parent’s Choice and the National Parenting Center. I love knowing that this game helps increase a child’s curiosity while helping teach technology concepts that will be important in the future workplace. Here’s a complete description.

2016 Mom Knows It All HOLIDAY GIFT GUIDE - Puzzlets Hands-on STEAM Learning Game System


Puzzlets combines hands-on play with interactive gaming to form one seamless experience, engaging the mind and teaching the player new ways of thinking. The Starter Pack comes with everything you need and setup is simple. Puzzlets connects wirelessly to a personal device like an iPad or Android tablet or to a Mac computer through the included USB cable.

50% Real, 50% Virtual
Puzzlets isn’t just a series of interactive video games, it’s a toy as well. Only half of any game for Puzzlets is played on a screen; the other half is played by arranging and rearranging the Puzzlets Tiles on the Play Tray. We call this 50/50 Play because time playing the game is evenly split between the real and digital worlds.

2016 Mom Knows It All HOLIDAY GIFT GUIDE - Puzzlets Hands-on STEAM Learning Game System

Because there are these two modes of play in each Puzzlets game, it makes working toward a common goal with a friend, parent, or teacher a natural way to experience the game collaboratively.

The Tangible Learning Platform

We all want the best for our children, but kids just want to have fun. This can place us at odds with our children, but there is a better way. Puzzlets puts fun and learning hand-in-hand with gameplay that leads kids to think in new ways. We all learn from the games that we play. Admit it: you’re much better at Candy Crush now than you were three years ago, and it’s not because you took a class on it.

The question isn’t if kids learn from the games that they play, but what they learn. The games designed for the Puzzlets platform focus on teaching children innovative ways of thinking.

Why Hands-on Learning is Important

Research has shown that engaging your body as well as your mind in an activity helps with attention and recall. A new learning philosophy, called embodied learning, has emerged to take advantage of this in the classroom. By simultaneously using their hands and their minds, kids are better able to stay with the activity and remember what they learned.

Puzzlets lets you bring embodied learning, also known as kinesthetic learning, into your home. Each of the games for the Puzzlets platform are designed to use embodied learning in order to maximize the player’s retention of the lesson materials.

2016 Mom Knows It All HOLIDAY GIFT GUIDE - Puzzlets Hands-on STEAM Learning Game System

Expanding Minds Through Play

Playing Cork the Volcano enables your child to experience thinking like a programmer. The secret is giving kids easy-to-use tools that motivate them to explore a topic. Then, add in compelling objectives to point them in the right direction and hold their interest.

Cork the Volcano is the first of numerous planned games. It is a platformer-style game designed to build coding confidence and encourage kids to think like a programmer. During a vacation gone awry, the great volcano of Pear Island erupts, breaking the ancient golden seal that has imprisoned the evil King Caldera for centuries. Now the king’s minions pour forth, throwing this once peaceful land into chaos. It’s up to Rus, Sydney and Hippo to gather the golden pieces to reseal the volcano and stop King Kaldera before it’s too late!

2016 Mom Knows It All HOLIDAY GIFT GUIDE - Puzzlets Hands-on STEAM Learning Game System

Future games focus on: Chemistry, Math, Music, and Engineering. Each future game integrates new themed puzzlets (atoms for chemistry, notes for music, etc.) with the Play Tray.

2016 Mom Knows It All HOLIDAY GIFT GUIDE - Puzzlets Hands-on STEAM Learning Game System

What’s in the box?

  • 22 Programming Puzzlets
  • Storage Pouch
  • Bluetooth Play Tray
  • Micro USB Cable
  • “Cork The Volcano” Game Download
  • Quick Start Guide

2016 Mom Knows It All HOLIDAY GIFT GUIDE - Puzzlets Hands-on STEAM Learning Game System

Puzzlets Compatibility Guide

Most wireless devices purchased from 2014 onward are compatible. Puzzlets is compatible with many devices, either wirelessly through Bluetooth 4.0 LE or USB.

  • Mac Computer – USB and OSX 10.8+ and note that even if your Mac has Bluetooth, you must use USB for Mac computers
  • iOS Devices – iPad 3+, iPad Mini, iPad Air, iPad Pro, iPhone 4s+
  • Android Device – Android version 4.3 or newer and Bluetooth 4.0 LE. Check full compatibility using GSMArena’s “Search” feature at top of screen. After you search, look under “COMMS” for your device and make sure it is v4.0 or newer

Who do you know that would love to receive Puzzlets this holiday season?


  1. Love this! I think my 6 and 7 year olds would especially love Puzzlets. They love putting things together – the challenge of it is great for their young minds.

  2. This would be great to use During centers in the classroom! I feel like when learning is masked behind a game, the student is more invested in the content and the process!

  3. Too bad my grand niece is too young for this–she has about 3 or 4 years until she will be ready for it. O agree that creativity is now almost ignored in schools-what a shame. This game would surely get those creative juices flowing.

  4. What a great gift! My nephew loves puzzles however he might be too young. He may still enjoy this though, maybe another lovely opportunity to bond with his dad.

  5. This looks like such a great gift! I feel like kids an be a challenge to shop for. You’d think everyone would be so easy now with amazon! HA!

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